skull: <skull>
head: <skull>
skull-owner: <skull-owner>
- This modifier will set the
<skull>
of the item
<skull>
accepts a player name, an UUID (unique id), an Base64 value, or a texture.minecraft.net
URL
skull:
position-x: 1
position-y: 1
name: "&bSkull"
id: player_head
skull: "HSGamer"
#skull: "7acc67dc-8b84-4f8d-b7ad-ec81e758f5a1"
#skull: "http://textures.minecraft.net/texture/ffcdae586b52403b92b1857ee4331bac636af08bab92ba5750a54a83331a6353"
#skull: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmZjZGFlNTg2YjUyNDAzYjkyYjE4NTdlZTQzMzFiYWM2MzZhZjA4YmFiOTJiYTU3NTBhNTRhODMzMzFhNjM1MyJ9fX0="
per-player-skull:
position-x: 2
position-y: 1
name: "&bPer Player Skulls"
id: player_head
skull: "{player}"