button-name:
type: list
keep-current-index: <true/false>
child:
button1:
<button-settings>
button2:
<button-settings>
button3:
<button-settings>
...
- This button will look through all the
child
buttons (top-down) and display a button if it can be shown
- You can set the
keep-current-index
value to make this button only check when the player opens the menu
list-icon:
type: list
keep-current-index: false
child:
level_5:
type: predicate
button:
id: grass
name: "&aYou are in Level 5"
view-requirement:
level:
level: 5
level_3:
type: predicate
button:
id: netherrack
name: "&cYou are in Level 3"
view-requirement:
level:
level: 3
low_level:
id: bedrock
name: "&cYou are low level"