Predicate Button
This is a conditional button which displays the button if the requirements are met, or the fallback button otherwise.
Format
button-name:
type: predicate
button:
<button-settings>
fallback:
<button-settings>
view-requirement:
<requirement-set>
<requirement-set>
<requirement-set>
...
check-only-on-creation: <true/false>
click-requirement:
left:
<requirement-set>
<requirement-set>
<requirement-set>
...
right:
<requirement-set>
<requirement-set>
<requirement-set>
...
middle:
<requirement-set>
<requirement-set>
<requirement-set>
...
...
default:
<requirement-set>
<requirement-set>
<requirement-set>
...
Note
view-requirement
: the Requirement to check before displaying the Button.button
: the Button to show if theview-requirement
are met.fallback
: the fallback Button to show if theview-requirement
are not met.click-requirement
: the pairs of Click Type & Requirement to check when the button is clicked.check-only-on-creation
: whether to only checkview-requirement
when the menu is opened.
Example
permission:
SLOT: 1
type: predicate
CLICK-REQUIREMENT:
default:
permission:
PERMISSION: bettergui.test
fail-command: 'tell: &cYou don''t have the correct permission!'
button:
COMMAND: 'tell: &a[v] You have the correct permission!'
NAME: '&8Permission test'
LORE:
- 'To use this item, you need the'
- 'permission "bettergui.test".'
- 'Otherwise, a configurable error'
- 'message will be displayed.'
ID: iron bars
level-view-requirement:
type: predicate
slot: 2
button:
id: exp_bottle
name: "&cA exp bottle"
lore:
- "You will see this icon when the level is higher than 5"
fallback:
id: stone
name: "&cA stone"
lore:
- "You will see this icon when the level is lower than 5"
view-requirement:
level:
level: 5