Trade Mart
Description
This is an addon to add Villager-like GUI for item trading.
Format
menu-settings:
menu-type: trade
# The actions when the player opens the menu
open-action:
- action
- action
- action
...
# The actions when the player closes the menu
close-action:
- action
- action
- action
...
# The requirement before the player can open the menu
view-requirement:
<requirement-set>
<requirement-set>
<requirement-set>
...
# The requirement before the player can close the menu
close-requirement:
<requirement-set>
<requirement-set>
<requirement-set>
...
# The permission required to open the menu
permission: bettergui.test
# The command to open the menu
command:
- command1
- command2
...
# The title of the inventory
title: <name>
#name: <name>
# The list of argument processors to process the arguments of the command to open the menu
argument-processor:
- <argument-processor>
- <argument-processor>
trade-name1:
item1:
<button-settings>
item2:
<button-settings>
result:
<button-settings>
trade-name2:
item1:
<button-settings>
item2:
<button-settings>
result:
<button-settings>
...
Note
open-action
: the Action when the menu is opened.close-action
: the Action when the menu is closed.view-requirement
: the Requirement to check before opening the menu. If it is not met, the menu will not be opened.close-requirement
: the Requirement to check before closing the menu. If it is not met, the menu will not be closed.argument-processor
: the Argument Processor to handle the arguments of the command to open the menu.
Trade
trade-name:
item1:
<button-settings>
item2:
<button-settings>
result:
<button-settings>
max-uses: <number>
item1
: The first item to trade. REQUIREDitem2
: The second item to trade. OPTIONALresult
: The result item. REQUIREDmax-uses
: The maximum uses of a trade. OPTIONAL
Example
menu-settings:
menu-type: trade
title: "&c&lTest Trade"
command: trade
trade1:
item:
id: diamond
item2:
id: redstone
result:
id: piston
trade2:
item:
id: diamond_block
amount: 64
result:
id: paper
name: "&b&lRich Cerificate"
trade3:
item:
id: paper
name: "&b&lRich Cerificate"
item2:
id: emerald
amount: 64
result:
id: paper
name: "&a&lVillage Cerificate"
lore:
- ""
- "&7Signed by {player}"