World and Region
Warning
Depend: WorldGuard (for Region & Flag)
Variable
{region}
gets the name of the region the user standing on{flag_<flag_name>}
gets the status of the flag<flag_name>
at the region the user standing on
Requirement
World
Format
world: <world_name>
world:
- <world_name>
- <world_name>
Description
This requirement checks if the player is at the world <world_name>
Region
Format
region: <region_name>
region:
- <region_name>
- <region_name>
Description
This requirement checks if the player is at the region <region_name>
Region Owner
Format
region-owner: <region_name>
region-owner:
- <region_name>
- <region_name>
Description
This requirement checks if the player is the owner of the region <region_name>
Region User
Format
region-user: <region_name>
region-user:
- <region_name>
- <region_name>
Description
This requirement checks if the player is the user of the region <region_name>
Flag
Format
flag:
flag1: <value1>
flag2: <value2>
flag3: <value3>
...
Description
This requirement checks if the status of the flag
at the region the player standing on matches the value